TURNDOWNS

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Dirt...  Everyone talks about how much they love dirt jumping.  Nothing to grind, a limited number of lines...  But 'style' it's all about style and flow.  Take it through a good 8 pack with enough style and flow and you will be honored like a god.  Well, when you see someone taking it smooth through a good 8 pack you will USUALLY see the turndown thrown in as one of the tricks they do.  It seems like EVERY competing rider can do the turndown.  Some people have some variations of the trick- but mostly riders just try to twist their bike and body up as much as possible...


PREREQUISITES: It is good to know how to do x-ups

VARIATIONS: These can also be down with a 360 which look really cool

DESCRIPTION: 

1. First approach the jump with a little more speed than normal to get some air. The jump should be a pretty big double or tabletop. (or a launch ramp, or about anything else you can just get some air over)

2. As you are coming off the lip pull up hard, when in mid air the bike should be straight up and down. 

3. If you are going to turn the bars to the left, swing out your hips a little and turn the bars towards the ground and look down. 

4. After it is fully extended straighten out the bars and level the bike out and land smoothly.

Submitted By:  Mike


Rider Submitted Description #2

DESCRIPTION:

(1) Hit the jump with the same amount of speed you to clear it normally, only trying to get enough air to pull a trick.

(2) Right as your front wheel comes off the top of the lip, start pulling your bars with your right hand to start turning down. Make sure you turn your bars towards the foot that is on the back pedal because it's a lot harder to turn into your front foot.

(3) When you're reaching the highest point in the air, start leaning foward over the front of the bike and twist the bars around as far as you can. It's important to stay calm and not get squirrly in the air, the further you get your body over the head tube the easier it is to crank this trick. There really isn't that much kicking the back end out, it's mostly using your arms to muscle the bike around.

(4) For the landing just untwist, your body should naturally untwist before you hit the landing anyway. Since you're so far over the front of the bike it's easy to nose in and get a good pump for the next set. To hold a turndown longer get into it before you reach the peak of your air.

By:  Jon


Rider Submitted Description #3

DESCRIPTION:

(1) Hit the jump at normal speed only going a little higher in the air.

(2) As your front wheel approaches the top of the lip, begin pulling your bars with you left hand to start turning down to the left and vice versa if turning to the right. Make sure you pull the bars to which ever foot is on the back pedal because it's a lot harder to turn into your front foot.

(3) When your reaching your highest point in the air relax and, start leaning over the front of the bike and twist the bars around as far as you can, the further forward you lean the more you can crank the trick down.

(4) DON'T GET SQUIRRELLY, your body should naturally untwist in time for the landing and since your so far over the headtube it's easy to "nose in" to get a good pump for the next set.

To hold this trick for longer get into it earlier. If you have trouble with this try to learn tabletops and x-ups to get used to the twisting.

Submitted By:  Daniel Frye


Rider Submitted Description #4

PREREQUISITES:  X-ups and lookdowns

VARIATIONS: 360s, transfers, one handers

DESCRIPTION:  I use a jump that you stay quite level on and have plenty of airtime for this.

A gentle 6ft double to learn this can be good, although box jumps or tables are better if you are starting out. But not a lot can go wrong with turndowns, unless you lock up in the air. Just relax

1. As you hit the jump, start to move your bars sideways, as if you want to keep them at the same angle. If you kick the back end out to the left - pull your bars around to your right. Use your hips to help force the back end round, and try and look at where your wheel is coming from. If you can't seem to get the back end straight again, don't worry, as long as you land reasonably straight, you will be OK. It will eventually click, just keep practising.

2. When you have got this wired, start to X the bars towards your back end, this just makes it look better

3. Try one handers! If you kick out to the left, take your right hand off.

Submitted By:  Chris Lawley


Rider Submitted Description #5

PREREQUISITES:  X-ups

VARIATIONS:  You can throw your feet off during these, and you can also take one or both hands off once you get turned down, and throwing these into a 360 or 360 x-up looks awesome, plus it is scored well at contests.

DESCRIPTION: Find a jump that kicks you high, with plenty of hang time.

Get a fair amount of speed into it, and almost as soon as you leave the lip start to pivot your hips, shoulders, and head to the left or right. Keep pivoting until you are facing down.

Some riders like to swing the back end under them, but I think that just makes it harder. You should be looking down, hence the name lookdown. Your pedals should be level with the ground, left one forward if you're turning down towards the right.

Once you get to this point, you're going to feel almost as if you are "stuck".

Just relax, and pivot your hips, shoulders, and head the opposite direction. You may need to swing to back end around to get it into the proper landing position.

Try and land front wheel first, but when first learning this trick, you often land back end first. Keep at it, and you can become smooth with this trick faster that you would think.

Submitted By:  Matt


Rider Submitted Description #6

PREREQUISITES:  Tabletops, un-turndowns, x-ups, kickouts

DESCRIPTION: Hit a jump that is good, and you can get a lot of air.  Be comfortable with hitting the jump and have good bike control.

When you hit the lip of the jump, pull up, so your bike is almost straight up.

When you are fully in the air, turn your bars the direction want. It is easier to turn them towards your front foot, for me anyways. 

When you get your bars to about 90 degrees you might hit your knee with the bars. To avoid this, you have to rest your shin along the top tube of your frame. that is why you should turn towards your foot that you can make the pedal go up on.

Keep turning the bars until you reach 180 or keep going. Getting past 90 is the hard part. once you go as far as you can, start turning bars back to their normal position. You really have to get the front end of the bike down or you will loop out on the landing. 

Getting full turndowns takes forever to learn, so be patient. I think that learning un-turndowns is the best trick to learn before turndowns.

Submitted By:  Joe


Rider Submitted Description #7

PREREQUISITES:  It sounds dumb, but learn to do kickouts, then you'll get the feel of getting your bike to go sideways 

VARIATIONS:  There are a lot of variations to this trick. mostly you see it with 360's, no footers before , barspins (Shaun Butler does them before)

DESCRIPTION:

1. First start with a decent size jump. (box jumps, tables, doubles, whatever is good sized and launches good.)

2.  Jump like normal, same speed, maybe a crank or 2 more, and pull up like normal

3.  As you leave the jump, kind of rotate your hips to the side you kick out to whatever side you kick out to, (right pedal forward, you have to kick the back out to the left and the opposite for the other pedal)

4.  As you kick out to the side, crank your bars down towards your seat, and it will go over your leg.

5. When your uncranking this trick, just turn your bars straight, and mostly your bike will follow back straight.

6. Bring the nose down in for the landing and throw a truckdriver (360 barspin) off the next set.  (or maybe save that for later)

Submitted By:  Jon

 

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